Ted Vollers wrote:
Claudio,
Here is a place where you are simply wrong.
Quote:
The facts may be forgotten but in order to keep consistency you have to keep certain key events in order. I also agree that where there is more room for uncertainty without breaking up consistency then there is more room to allow changes in probabilities. I do agree with Tom's PUP in action.
If you cannot prove me wrong, I don't consider that I am wrong. I proved you wrong and gave you examples to prove why you were wrong.
Ted Vollers wrote:
TBC functions based upon probabilities in ways that you are simply not comprehending. Not everything has to be kept in the consistency that you are thinking. Tom has explained this in detail.
Even though neither you, nor Tom nor me knows exactly how TBC calculates and uses probabilities, I can tell when some statements are wrong. IMO Tom did not explain it in detail. To explain it better it is good to have a simulation program in a computer that can prove your statements. I know that those statements are wrong, and I don't want to invest my time in proving it by writing a program right now. I have other plans, but it can be proven with computer simulation programs.
Ted Vollers wrote:
I don't claim to know the algorithms but I do know that it is possible to do what really needs to be done versus what you think needs to be done. Nothing has to be collapsed out of probability unless it is for the purpose of creating a data stream for a conscious participant in PMR.
Yes, you need to sequence events. No matter how smart TBC can be it cannot defeat logic and interdependency of events. Probabilities can depend on previous probabilities and no matter how smart or what powers an information system may have, you cannot defeat that.
Ted Vollers wrote:
Wrap your mind around it and work through it because that is the way that both Tom and I say that it functions from essentially the same source.
Don't prove me wrong with authority, prove me wrong with evidence and explanations. If you can't then you can't.
Ted Vollers wrote:
Otherwise you are coming up with something like a big holodeck that encompasses the whole of PMR reality as a point by point simulation of every sub atomic particle there ever was implied and that is simply not the way that it works and in no way like anything that Tom has stated and described.
No, you don't need to come up with something exactly like a holodeck and that is not what I say. I don't say either that it has to be a point by point simulation. Don't invent what and how I think.
Ted Vollers wrote:
The basis of a VR is that the hardware and action is projected ahead by TBC on a probability basis. There is no 'out there', just the probabilities.
I agree that the probabilities are projected ahead and that is not the point which I consider you are wrong. Where you are wrong is that key events need to be kept chronologically for consistency, even without being observed. You cannot run a simulation without simulating (the more probabilities you keep the more problems you run into).
Ted Vollers wrote:
Consistency is maintained because there is a past actualized data base which keeps track of what is important in a short hand form.
Like you just said, that there is a past actualized database, that database needs to create "events". It cannot just keep probabilities instead of events with or without observations.
I think that by mentioning the "past actualized data base" and working on it you can figure out where your errors are.
Claudio