Joined: Tue Oct 21, 2003 6:16 pm Posts: 7068 Location: Jacksonville, Florida
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This seems like a reasonably good place to post this. After the results from CERN came out about the possible observation of neutrinos moving faster than light, I wrote to Brian Whitworth and asked if he might have any thoughts on how this could occur as he has done the most analysis in detail of how the PMR VR might be calculated that I am aware of. He was kind enough to consider making a reply and the following are his comments by e-mail. Our thanks to Brian for his consideration towards this group, the MBT bulletin board. Hi Ted,
The finding is subject to replication, but one can speculate on what it means if proven.
In the VR conjecture, light moves at the grid refresh rate, of one node per local cycle, so as Einstein said, nothing should go faster than it. Light's speed isn't constant, as it slows down in "media" like water or glass, but it is always supposed to be a maximum. In this model, light slows down in glass as the grid must also processes the glass matter, i.e. the "medium" of light, and everything else, is always the grid. How then can anything move faster than one grid node per local processing cycle, i.e. the speed of light?
Recap: in this model, every quantum entity (photon, electron, neutrino or quark) is an entity program. Grid nodes copy any program they run to their neighbors, as quantum wave instances. If instances overload a grid node, it reboots, which can instantly restart the program at that point. This program restart point is a photon "hitting" a screen say, i.e. physical reality is a program restart. Matter arises when extreme photons entangle in a program infinite loop, i.e. a "standing wave" that repeatedly overloads and restarts in a node. If this is unclear, see this outline: The Virtual Reality Conjecture
The chapters on mass and movement are still incomplete, but here are some thoughts on the issue:
1. Neutrinos move in and out of another dimension. That is not an option for this model. Its extra dimension allows quantum vibrations on the "surface" of space, so physical events are confined to 3D space as water waves are to a lake surface, i.e. a neutrino can no more wink in and out of space than a lake wave can suddenly appear at a new point. Matter as a wave, not an object, is confined to the surface it vibrates upon, in this case, our 3D space.
2. A neutrino has less mass than a photon. In this model, matter occurs when grid processing "hangs" in a node, with its mass the non-zero repeating program size. A node of pure space runs a null processing cycle, which we see as no mass. A photon shares the same Planck process over the nodes of its wavelength, so has no rest mass. For leptons, the channels on one collision axis repeatedly overload. Electrons overload positive values, with a negative leftover "charge", and for neutrinos, positive and negative cancel to give almost no mass. Yet as even a tiny mass slows the grid compared to empty space, low mass can't make a neutrino go faster than light.
3. A neutrino has less charge. Just as any mass reduces speed, so any charge only makes entities go slower, not faster. Charge can slow an entity down, but cannot make it go faster than light.
4. The grid is asynchronous. In this model, grid nodes process equally but act autonomously, so like the Internet, no central control keeps synchrony. Light permeates the universe to synchronize the grid (see Chapter 2), but the process is not perfect. So when extreme photons collide to give a neutrino, this asynchrony gives a slight mass. The asynchrony of space could explain dark energy, as a non-zero processing delay is essentially energy, but asynchrony can only delay transfers - it can't explain faster than light speeds.
Let me now outline a possible explanation for faster than light neutrinos: In this model, light and matter move differently. Matter is a static wave, so needs a force to start it moving, while light is a moving wave, so needs a force to stop it moving. If light moves as a node-to-node transfer, how does matter move? Here it is by teleporting, as in our world, electrons can instantly appear beyond a Gaussian field they could not exist within. Current physics sees teleportation as an exception, but in this model, it is how all matter moves. Matter, as an entity program of entangled extreme photons, can restart each cycle at any node instance. This quantum "Brownian motion" follows its quantum probability distribution (Figure 1a). If it is symmetric, it is stationary, but if it is skewed (Figure 1b) it "moves" over time.
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Figure 1a. A symmetric probability distribution has no average movement
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1b. Asymmetric quantum probability distribution has an average movement
In physics, matter moves if acted on by a force. In this model, a force is a processing transfer that skews the entity program probability distribution, so its average position alters as it restarts each cycle. Gravity as processing differential then moves matter in the same way - by altering its processing distribution. Matter moves slower than light because its entity program must run to overload before a restart teleport occurs. The program size, which is the entity's mass, affects the delay.
To complicate things, leptons (electrons and neutrinos) are "matter-like" in their collision dimension but "light-like" in the two other dimensions of space. So electrons and neutrinos, like light, are always on the move. They move slower than light as they occasionally teleport on a collision axis at right angles to their movement direction. So while electrons collide in 3D space they never collide in a 2D atomic shell, i.e. in the two dimensions of an atomic orbit they can act like light not matter.
A neutrino is a lepton with almost no mass, so its node cycle rate on its collision dimension can get close to light, but while light moves by node-to-node program transfer, a neutrino moves by program restart, i.e. by teleporting each cycle. It may restart in the same node, but can teleport several nodes away, i.e. "travel" faster than light for a cycle, as in the Hartman effect, a particle's time to tunnel through a barrier doesn't depend on its thickness. So for a highly skewed probability distribution, as when accelerated continuously, the average restart distance per cycle could exceed one node. Normally this is offset by the mass processing delay, but a neutrino's mass is tiny. So a neutrino of low mass with a highly skewed quantum distribution could travel faster than light. The gains of instant teleportation could outweigh the delays of matter processing. This isn't a prediction, as the calculations are not done, but it is an option to explain faster than light travel.
If neutrinos travel faster than light, why don't they arrive from distant stellar events years before light does? In the CERN case, the neutrinos were continuously accelerated. A stellar nova event might skew some neutrino's to exceed the speed of light initially, but any interaction on the million year journey to Earth would cancel that. Only light, with its zero rest mass can sustain its speed over such large distances, as can neutrino's on their non-matter axes. The CERN experiment's sustained acceleration doesn't occur in space.
If confirmed, the CERN result challenges current physics theory, even though it already knows of faster than light effects, like quantum collapse, teleportation and the big bang's inflation. They don't help, as it can't explain these effects either. Current physics is founded on relativity's speed of light, quantum mechanics wave equation and the standard model's fundamental particles. Each theory set "works well" but they contradict each other! How can quantum waves instantly collapse over any distance if nothing is faster than light? How can electron and positrons collide to give photons if they are "fundamental" particles? How can a photon be a wave in quantum mechanics but a particle in the standard model? How can space curve, as general relativity says it does, without a dimension to curve into? These and other contradictions imply that relativity, quantum mechanics and the standard model are incomplete, i.e. something more basic must underlie them. In this model, quantum grid processing outputs light and matter and defines space and time by its architecture and operation.
I hope the above makes sense, as it is hard to explain. Of course it is just a possibility, but one that is worth considering along with the rest.
kind regards, Brian Whitworth ps. again, check this link http://brianwhitworth.com/VRConjecture.pdf if the model is unclear.Note by Ted: The link that Brian provided is the same as the link that Tom first posted in this thread to Brian's new paper.
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