You might find it of interest to look at this thread which I created starting 4 years ago in which I outlined a number of projects for expanding concepts and ways of presenting them for MBT
. Look through this page of projects that I am basically working on and I think you will find what you are proposing. viewtopic.php?f=218&t=7304#p58566
There is a forum created especially for a group of board members who wanted to work on this but the each became busy on their own work as their lives became more busy. I was not able to get into this full time nor am I yet ready to do so as I am working on finishing my perpetually incomplete book based first on my own web site, going back to just before Tom and I first met on the Internet, and then on my own new 'chapters' making extensions to MBT
concepts and theory. You might find this of interest generally.
I am thinking of this one specifically on that page as the equivalent, somewhat expanded, of what you are proposing.
5} As a natural development of the 'game' project, there will be the creation of a graphical version of the MBT model on the Wiki. http://wiki.my-big-toe.com/index.php/Th ... _Link_Page
After doing some initial thinking about how to produce such a more explanatory and visual version of the model, it was realized that a game engine is just the type of software to provide the necessary control of the experience to create such a model. Hopefully this will make the MBT model more understandable to those who have attempted to read and understand the model as it is stated entirely verbally and given up.
Basically this amounts to a more graphical vidoe based way of presenting the concepts of MBT
theory in ways which can be more readily understood by those who take in information more readily by visualization rather than reading text. Or perhaps you are thinking of something more like the 'Game Project' described in the item 4 just before this one.
As you will see I have a number of projects in hand and planned next for extending details of MBT
theory. Any participation by you in these projects or new ones would be welcomed by Tom and I. At 72 and with health problems I am effectively in a race to get these projects completed while I am still able. Some of this may only turn out to be suggestions for desirable projects that others will have to complete after I no longer can do so. Participants were and still are welcome. I have no experience in video design. There was, and of course still is, a special forum set up where a group did some preliminary work on this concept for a game and then this technology selected would be the basis for my specific concept which would make use of the same software we selected as then most suitable for purposes of game creation in this project. You might PM to me if you want to look into these concepts further.