The following is my present insight and understanding, pushed to a new level by some of your comments and attitudes that I am trying to respond to. I am specifically answering your question, edge, of "So why is individuation human-emotion experience such a valuable lesson to outside of data allocation VR evolution potential." I believe that with patience for this long post you will see the answer.
I have already described this in general terms in the discussion "Why talk about our Higher Self and our Virtual Reality self?" located at this link: viewtopic.php?f=6&t=2826
, but did not include these aspects, ways of seeing things. Although I had not then expanded my understanding fully to this point, I feel that what follows is consistent with and implicit in the earlier description and with MBT
Everything started from the Void state. This is not a state of perfection or uniformity, but something like the state after the Big Bang of modern science's conceptualization. The Big Bang state relative to the Void state is another example of the fractal nature of Consciousness Reality and the reiteration of processes at many levels and in different contexts. A primary characteristic of Consciousness Space as described by Tom. The Void state was superficially uniform, but at the smallest level of reality cells was rife with irregularities, imperfections, wrinkles, as 'perturbed' reality cells appearing as random non information in the ultimate fabric of Reality. These are the perturbed reality cells of Tom Campbell's original conceptualization within My Big TOE
. See the link above and the earlier one: Why talk about Indra's Net and the Game of Life? located at this link: viewtopic.php?f=6&t=2804
for a further discussion of this. The development of these random wrinkles in the reality cell field into everything that is, the bootstrapping operation to The One Consciousness, is described in MBT
. The original occurrence of the reiteration represented by the 'cosmic dust' irregularities appearing after the Big Bang.
A post was made previously, started by Bette, who posted a link "What makes you uniquely you? Edelman" located at viewtopic.php?f=20&t=3074&hilit=soccer#wrapheader
referring to an article in Discover Magazine on line of an interview with Nobel Laureate Dr. Gerald Edelman. In this article, Dr. Edelman described research creating robots using neural networks, simulated by programming within digital computers, as their control function, equipping them with video cameras and means of mobility and training them with experience in playing soccer. The result was that these robots consistently out played robots with designs based upon PMR developed artificial intelligence programs within standard digital computers with standard programming. Experience modified the neural networks by driving the alteration of the strength of interconnections of simulated ganglia resulting in 'learning' to play soccer and with progressively greater proficiency than the robots programmed based upon artificial intelligence concepts.
I now see this as providing a clue that explains something about how our virtual brains here in the PMR VR are created. That our virtual brains represent the effects of the rule sets defining PMR and provide feedback from the development occurring within our minds as they exist in consciousness space has been explained by Tom. They are another instance of reiteration, re use of patterns in our fractal reality already existing within Consciousness Space. They are reflections, in my opinion, of how I believe our minds in consciousness space exist as something like a digital neural network with vast numbers of interconnections of various strengths and multiple pathways that are the original models for the digital computer based simulations of neural networks here in PMR which are copied based on study of our VR virtual brains. Consciousness space is a digital reality as per Tom Campbell's original insights, but it is unlikely that it is at all like the digital logic based computers of PMR programmed with 'languages' from Machine Language to Assembler Language to higher level languages such as Algol or Fortran or C++ as has been discussed elsewhere. While I have referenced the fact that the digital automata within John Conway's creation, the Game of Life, can be used to simulate all the logical functions of a digital computer, I meant this only as an indication of potential capability and realized that it was not likely that anything like these logical constructs were directly used. Now with awareness of the successful use of digitally programmed simulations of neural networks and their potential superiority over purpose programmed computers, this expanded model has come into my conscious awareness.
This would also explain why we require training over time within our virtual reality of PMR in order to develop the quality of our beings, our minds, as they exist within Consciousness Space. Our minds are not reprogrammed into lower entropy, higher quality beings, as we would devise a new version of a computer program, but are trained by our PMR experience instead. Just as the soccer playing robots, with their very simple and limited neural network simulations are trained to play soccer, we are trained as our higher self to be better beings with lower entropy levels, develop love within our being and of ever higher quality and inclusiveness. Thus the development of VR realities to train our beings, the only real way to upgrade our individuated beings and thus to continually grow the quality of The One/AUM in total.
Thus our Higher Self, as being in fact our base self from which our VR specific 'self sub sets' are abstracted specifically for our VR experiences, is trained by our PMR VR experiences and to a much lesser degree by our NPMR VR experiences. The VR experience with the higher level of interaction and intensity proportionally generates the most training results. Functioning on a neural net basis, training or experience is the only way to cause the modifications in our digital neural net based minds that represent development of our beings, reduction of our entropy, development of spiritual love and development of a quality Self Concept and Intent. The intensity of the interactions occurring within PMR VRs such as our Earth System, accelerates further the rate of training. As originating from initially random non information, I see our higher selves as not initially possessing a Self Concept or Intent or a personality/self/ego. They were more blank slates with some capabilities or functionalities that somehow combined to become The One Consciousness in the bootstrapping process that Tom describes in MBT
. The One Consciousness eventually developed by the primary process of MBT
the virtual realities of the PMR type and the NPMR type in order to create the opportunity for enhanced development of all the individuated beings.
This to me makes a much better fit between these aspects of the model created by Tom and presented in My Big TOE
. This is a very compelling conceptualization to me, logically filling out additional details of how Consciousness Reality and The One/AUM work internally. It eliminates the need for logically unlikely programming language and PMR digital computer concepts while maintaining the digital nature of reality in a much more believable and naturally developing manner. It is impossible to observe these aspects of digital Consciousness Reality directly as there is no way to 'see' the reality cells and their contents and interactions. We can only intuit and extrapolate logically from what we can learn here in our PMR VR in order to create a logical model to simulate the reality that is not available directly to us for examination and study. I have not passed this by Tom for his comments and await eagerly for his comments and expansion, presuming that he finds this a reasonable extension of the model of reality we are developing.